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* Background Music e Sound Effects added (Mar-2021) * Language/Localization implemented (Mar-2021) * Autosave and Autoload System (Only for settings/options) (Mar-2021) * Rim Elm - Genesis Tree Stage (Mar-2021) * Rim Elm - Memory Statue's Cave Stage (Mar-2021) * Debugger Tool Created: Toggle FPS counter, change quality in-game, trigger Gimard encounter and change environment preset in-game (Feb-2021) * Rim Elm - Morning, Noon, Evening and Night environment presets created (Feb-2021) * Main Menu - Loading Screen added (Feb-2021) * Main Menu - Shadows Resolution added in Options (Feb-2021) * Main Menu - Anti Aliasing added in Options (Feb-2021) * Main Menu - Texture Quality added in Options (Feb-2021) * Main Menu - VSYNC added in Options (Feb-2021) * Main Menu - HD, FHD and 4K Resolutions added in Options (Feb-2021) * Main Menu - Quality Preset added in Options (Feb-2021) * Vahn - IK removed (due to physics change) (Sep-2020) * Player Controller - created (Apr-2020) * Rim Elm - Grass and Trees created (Feb-2020)
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* Rim Elm - Genesis Tree created (Feb-2020) * Rim Elm - Genesis Tree place created (Feb -2020) * Rim Elm - Elder House created (Feb-2020) * Rim Elm - Hut/Houses created (Feb-2020) * Characters Database (Level exp curves, Seru exp curves) (Jan-2020) * Items Database (Items, Equipments, Accessories, Serus, Monsters, Magic) (Jan-2020) * Rim Elm - Walls and Door created (Jan-2020) * Combat FX Concept idea (Aug-2019) Operations developed * Textures extracted from original game for study purposes (Aug-2019) It means that when the demo comes out, it will be free.īut of course, donations are welcome :) Current Development Status Prototyping I cannot, and I will not develop it for commercial purposes. So, I don't want to innovate or create anything that doesn't exist in Legaia. Mine will focus in the original mechanics of the game with a modern aspect. Every point of view from the game is welcome, there is some remakes that will bring new features, others are doing with their own stylized way. Since I've started, many other developers had starting their own projects, and it does not bother me. When I started this project, I had two reasons to develop it:ġ - To learn Unity and put it as my portifolioīut for now, I'm doing it just for the love of the game, and it became my hobby since I've started. Legend of Legaia (レガイア伝説 Regaia Densetsu) is a PlayStation action role-playing game developed by Prokion and Contrail. Now, their faint hope is their only source of inspiration."-Prologue Those who escaped the Mist inhabited the desolate areas and protected each other. As if forsaken by god, human civilization collapsed. Seru that attached themselves to humans controlled their minds and turned them into evil beasts. After the thick Mist came, the Seru, who once obeyed humans, rebelled against them. Appearing from out of nowhere, the Mist covered the land, bringing to an end prosperous symbiosis between humans and Seru. With a Seru, a human can lift objects heavier than itself and even fly in the air at will. Upon touching a human, a Seru changes form and gives that human secret abilities. When not worn by a human, a Seru looks much like a stone figure. The Seru lived together with humans, always obeying them, and making the humans many times stronger than before. Since the dawn of human memory, known as history, humans lived together with creatures known as Seru. Concerned about the humans' future, god gave them a mighty force with which to aid them. Many times did the humans come close to dying out forever. Yet, while possessing the wisdom of god, humans were physically weaker than the wild beasts, and impulsive in spirit. After creating all things in the universe, god created humans to rule over the world. " God created the heavens, the earth, and the seas.